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FOV and ADS Sensitivity: Why 360 Distance Is Not the Whole Feel
FOV and ADS Sensitivity: Why 360 Distance Is Not the Whole Feel
FOV and ADS sensitivity can make a matched cm/360 feel different. Learn what 360 distance solves and what it cannot preserve.
June 27, 2026
Raw Input and Mouse Acceleration: Why Conversions Can Drift
Raw Input and Mouse Acceleration: Why Conversions Can Drift
Raw input and mouse acceleration can change how a converted sensitivity behaves. Check device input, Windows settings, and in-game raw input first.
June 25, 2026
What Is Yaw in Mouse Sensitivity?
What Is Yaw in Mouse Sensitivity?
Yaw describes how mouse input turns the in-game camera. Learn the practical meaning, caveats, and why converters use it carefully.
June 23, 2026
How to Measure cm/360 Manually
How to Measure cm/360 Manually
Measure cm/360 manually with a ruler, a fixed aim point, and repeated full-turn tests to verify your converted sensitivity.
June 21, 2026
eDPI vs cm/360: Which Should You Use Across Games?
eDPI vs cm/360: Which Should You Use Across Games?
eDPI is useful inside one game family, but cm/360 is better for cross-game sensitivity conversion. Learn when to use each.
June 19, 2026
Fortnite to Valorant Sensitivity: DPI, cm/360, and Slider Notes
Fortnite to Valorant Sensitivity: DPI, cm/360, and Slider Notes
Convert Fortnite to Valorant sensitivity with a cm/360 baseline, DPI checks, and practical notes for sliders, ADS, and raw input feel.
June 17, 2026
Apex Legends to Valorant Sensitivity: Keep Your cm/360
Apex Legends to Valorant Sensitivity: Keep Your cm/360
Convert Apex Legends to Valorant sensitivity by preserving cm/360, checking DPI, and separating hip-fire from ADS feel.
June 15, 2026
Why Does My Converted Sensitivity Feel Different?
Why Does My Converted Sensitivity Feel Different?
Converted sensitivity can feel different because cm/360 matches turn distance, not FOV, ADS, raw input, recoil, movement speed, or slider rounding.
June 13, 2026
How to Convert Sensitivity When Changing DPI
How to Convert Sensitivity When Changing DPI
Use old DPI x old sensitivity / new DPI to keep the same effective mouse input when changing DPI in games that scale linearly.
June 11, 2026
What Is cm/360 in Mouse Sensitivity?
What Is cm/360 in Mouse Sensitivity?
cm/360 is the physical mouse distance needed for one full turn. Learn why it compares FPS sensitivity better than raw in-game numbers.
June 9, 2026
How Mouse Sensitivity Conversion Works Across FPS Games
How Mouse Sensitivity Conversion Works Across FPS Games
Mouse sensitivity conversion matches physical turn distance across FPS games by accounting for DPI, in-game sensitivity, and game scale.
June 7, 2026
CS2 to Valorant Sensitivity: What Changes and Why
CS2 to Valorant Sensitivity: What Changes and Why
Convert CS2 to Valorant sensitivity with a cm/360-first process, DPI checks, and practical caveats for raw input and game feel.
June 5, 2026
Valorant to CS2 Sensitivity: How to Convert Correctly
Valorant to CS2 Sensitivity: How to Convert Correctly
Convert Valorant to CS2 sensitivity by preserving cm/360, checking DPI, and using raw input caveats from Windows and browser input docs.
June 3, 2026
Complete Guide to Mouse Sensitivity Conversion
Complete Guide to Mouse Sensitivity Conversion
Convert mouse sensitivity by matching cm/360 across games, adjusting DPI and yaw, and checking raw input/FOV issues. Includes 2026 Steam Windows data.
June 1, 2026